Valve adds new revenue model to digital distribution platform
Read More »Have gamers really unsubscribed?
Nick Gibson ponders the future of online games subscription models
Read More »Minecraft Realms subscription service to offer kid-friendly servers
Mojang is preparing to launch Minecraft Realms, a subscription service that will provide families a safe and easy way to play Minecraft online. Speaking with GI.biz, Mojang CEO Carl Manneh revealed the kid-friendly service is in the works. Realms will carry $10-$15 monthly fees to free parents from the server …
Read More »The Old Republic goes free-to-play
New microtransactions and virtual currency system options implemented into MMO
Read More »World of Warcraft claws back 1m subscribers
Mists of Pandaria expansion helps halt decline with 2.7 million copies sold in first week
Read More »Activision scraps Call of Duty Elite subscriptions, introduces Season Pass
Call of Duty Elite membership will come free with Black Ops II. The bespoke social network was once seen as Activision’s early attempt to manoeuvre the Call of Duty IP into the subscription-based market, but those plans have seemingly been abandoned. Instead, Activision will try to generate post-sale revenue for …
Read More »Subscription model is still viable for MMOs, says CCP
'Many online games struggle if their users are able to consume content faster than developers can make it'
Read More »Business models ‘should not define game design’
Games must be fun, engaging and offer social elements to attract users, says BioWare GM
Read More »GDCE: Companies ‘too attached’ to business models
Mix and match payment systems are too confusing, says Wargaming.net CEO
Read More »Call of Duty Elite boasts over 12m registered users
Premium service pulls in more than 2m subscribers
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