“Our focus going forward will be to deliver games-related services and insights as added features and capabilities to core Nielsen Sports products and services.”
Read More »Worldwide digital games earnings reaches $11.6bn in January
Worldwide digital spending on digital games reached $11.6B in January, an increase of 15 per cent year-over-year.
Read More »Superdata: games industry grew by 12% in 2020 to $139.9bn
It’s now a familiar story, but Superdata has put a figure on the boon the industry has seen over the last 12 months due to the pandemic. With the sector seeing a big 12 per cent uplift across the globe to a record total of $139.9bn. The premium game market …
Read More »Major publishers did not suffer from E3’s absence – but indies may struggle, says SuperData
While major publishers can garner more attention outside of E3, the same can't be said for indie titles.
Read More »SuperData’s market reports ‘do not accurately reflect Fortnite’s performance’, insists Epic Games
"SuperData's reports do not align with reality"
Read More »Consumer spending on digital games hits an all-time high in December 2019
Rockstar, Activision, and Supercell see big sales
Read More »Fortnite is the world’s highest-earning game for the second consecutive year
Free-to-play games accounted for four out of every five dollars spent on digital games in 2019
Read More »Pokémon Go generated $176m in August 2019, its biggest month since 2016
"Outperformance was partly driven by a flurry of in-game events as Niantic capitalised on what is typically the game’s strongest month"
Read More »Worldwide spend on digital games falls 6% YoY due to ‘tepid performance’ of big franchises
Even Fortnite's revenue has dropped 48% MoM
Read More »Nielsen purchases games analysis firm SuperData
“In Nielsen we found a shared vision of helping clients understand the changes taking place in consumer entertainment preferences," said Joost van Dreunen
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