textures

Breaking down the (right) walls: Ubisoft Montreal on texturing Rainbow Six Siege's destructible world

Breaking down the (right) walls: Ubisoft Montreal on texturing Rainbow Six Siege's destructible world

From brick walls to plaster ceilings, no material is safe in Rainbow Six Siege. Lucas Granito, senior tech artist at Ubisoft Montreal, tells Develop how the studio built up the shooter’s environments – so players could tear them right back down