The Creative Assembly's Al Bickham on why 'hardcore' titles can succeed
Read More »Putting the character in animation
Develop discovers what's in store for the future of character animation
Read More »Designing the perfect designer
The Creative Assembly's Mike Simpson on overcoming game design hurdles in people
Read More »The top five games job vacancies (w/e 05.10.12)
This week's essential job opportunities in programming
Read More »Creative Assembly: 70% of games fall short
Total War Battles: Shogun lead designer says developers should stress design over tech
Read More »The secrecy of games development
The Creative Assembly's Al Bickham discusses the risks of revealing too much about your game too early
Read More »Unity Awards: The winners
Unite 12: Students, indies and triple-A studios recognised at engine outfit's annual prize ceremony
Read More »The Creative Assembly opens new mo-cap studio
Facility includes 46 cameras and 12 metre-by-13 metre capture volume
Read More »DEVELOP QUIZ: All-star team victorious
Clash of games industry's finest settled with tense tie-breaker as indie super-team secures coveted trophy
Read More »CA mobile boss: iOS dev effort to hit ‘console complexity’
Increasing intricacy could rapidly see making mobile games mimic the triple-A console space, predicts Total War Battles lead
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