Allegorithmic releases free tools for Substance Designer
Update 5.6 will add new tools and filters for its photogrammetric workflows.
After opening a studio earlier this year at Vault501 in Santa Monica, Creative Dialogue Tool’s Mark Estdale takes Develop through exactly what CDT is:
Update 5.6 will add new tools and filters for its photogrammetric workflows.
Collection valued at nearly $1,900 also includes source code and games made using the tool
Support for VR development expanded with capsule shadows and stereo instancing improvements, plus the ability to jump straight from VR Editor to playing
Opens door to GameWorks, PhysX and VR Works technology utilised in virtual reality demo, including multi-res shading, FleX and HairWorks
Design director Corey Davis discusses fine-tuning physics, implementing cross-platform multiplayer and the surprising importance of making rocket-powered vehicles sound like shoes
Audio designers, firms and educational partners required to pass Wwise-101 to be listed in the Creators Directory
Other additions include Mono C# compiler upgrade, default WebGL 2.0 support and improvements to 2D physics and texture importer
Tools provider that allows creators to implement multiple in-game cameras and interactive elements raises $1.5 million in funding
Worm is building a unique remix of point-and-click adventures and techno music. Founder and art director Cemre Ozkurt gets into the rhythm
Licence for tech powering Vive headset on offer royalty-free to those who complete a training programme
Firelight Technologies has launched what it claims is the first sound library integrated in a professional-level audio tool, in the form of Fmod.io. CEO Brett Paterson runs through the news he hopes devs want to hear
Masters of soundscapes speak out on how to make your game’s audio music to players’ ears
Often considered as inferior to visual flair by developers, quality audio design is just as important to delivering an engaging virtual experience. We ask aural authorities for their advice
Mermaid said to be about twice as fast as Kraken tool
Accuracy of Rift headset movement improved as launch of Touch controllers approaches
Rendering engine reportedly able to trace in excess of 100 million rays per second while remaining suitable for use on mobile, VR and AR devices
Argentinian micro-studio Brainhold hopes to bring the striking visuals, quirky soundscapes and emotional punch of kids’ cartoons and Japanese animation to its debut 2.5D platformer. In their first-ever interview, Martin Ayguavella, Diego Sarmentero and Mauricio Dal Fabbro chart the vivid world of Rex Odyssey
Dutch company Genicap claims it owns the rights to maths behind procedural creation of near-infinite number of planets
New arm of middleware firm will concentrate on producing digital ‘puppets’ which can react to humans instantly
15 years after it originally hit computer screens, Jagex’s free MMO has received its first major engine overhaul, bringing with it a sea of big changes. Develop checks in with technology manager Mathew Burnett and lead graphics developer David Gillham to see what’s new in NXT
Company working across games, film and TV acquired virtual reality developer Digital Funk Machine in June
Creators of all sizes and at all levels of experience welcome to register for a Developer ID, platform holder insists
Nvidia tech allows devs to render multiple views with a single geometry pass, reportedly tripling VR performance
MD Avni Yerli discusses the CryEngine creator's position between tool firms and developers, and explains why today's development landscape was 'unthinkable' five years ago
The graphics engine firm reveals why the growing quality and accessibility of development tools has led to a transformative 'power shift' in the games industry
Education Pack includes core software, plus all add-on content and a guide for tutors
Other additions include a new depth of field technique, height mapped ambient occlusion and iOS performance improved by 15 per cent
Studio created Arkham trilogy of games in a modified version of Unreal Engine 3