Analytics and marketing platform is designed to allow devs to improve the monetisation of their free-to-play titles
Read More »Valve beautifies Counter-Strike: GO visuals with new lighting and shaders
Super sampling for displacement surfaces, cascade shadow maps, phong specular highlights and map blending among graphical improvements made to shooter
Read More »CopperCube 5.4 adds heightmap import, texture packer and WebGL compression
Latest release of 3D game engine also boasts smoother first-person shooter camera
Read More »Havok’s free mobile engine Project Anarchy has been closed
Toolset launched in mid-2013 ‘concluded’ last year
Read More »Amazon launches free triple-A game engine Lumberyard
PC and console tool features support for Twitch and Amazon Web Services, with Oculus SDK compatibility on the way
Read More »IKinema RunTime-Indie now available
£99 edition of character animation software aimed at smaller studios
Read More »BlitWorks: ‘PS4 dev tools yet to catch up with Vita’
Studio behind Fez, Spelunky and Bastion ports reveals future projects for handheld platform
Read More »OptiTrack motion capture tech used in Halo 5: Guardians
5,000-square-foot stage and 50 Prime 41 cameras used to record human performances for Xbox One’s flagship shooter
Read More »Marmalade launches 2D Kit and 3D Kit
New tools available to develop cross-platform games
Read More »Seven ways to ensure your tools help rather than hinder
Playground Games' Chris Makin provides advice on how to make sure that tools do their jobs, based on an ethos of ‘prevention is better than cure’
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