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Tag Archives: triple-a

Bethesda is working on a ‘bleeding-edge triple-A freemium game’

The terms ‘triple-A’ and ‘freemium’ still don’t often go hand-in-hand, but it looks like that’s a route Bethesda is intent on exploring. IGN reports that a job listing for Bethesda’s Montreal studio is advertising for a game performance manager… to join the team that is pushing the bleeding-edge AAA freemium …

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‘Triple-A development is stagnant’, Warren Spector says

On the eve of hisreturnto full-time development, Warren Spector has issued a manifesto of sorts about the shape of triple-A game development. The Deus Ex, Epic Mickey and System Shock creator toldGamasutrathat coming up with more realistic character behaviours and allowing players to form their own narrative through emergent storytelling …

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The Astronauts’ Adrian Chmielarz on going from indie to triple-A… and back again

To take a studio from obscurity to prominence once is impressive. To do it three times is extraordinary. This is the feat managed by Adrian Chmielarz, the co-founder of Metropolis Software and People Can Fly. These two outlets became renowned for globally successful titles including Painkiller, Bulletstorm and Gears of …

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