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Tag Archives: triple-a

Jade Raymond: Market can only support 10 successful triple-A games a year

The popularity of emerging business models and free-to-play has significantly reduced the scope for full-price triple-A success in the modern games market. That’s the opinion of Ubisoft’s Toronto Studio boss Jade Raymond, who believes that while the sector has reduced in size there is still scope for success in more …

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Crytek wants to be the king of new hardcore free-to-play market

Crysis developer Crytek foresees a future for the company where none of its titles make it to retail. That’s because the German developer wants to become the leader in what it believes is the emerging hardcore free-to-play space, with its own Gface platform at the centre of it – much …

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PopCap working on ‘Team Fortress 2 style Plants vs Zombies game’

Popcap is looking for a software engineer to build a triple-A console title using the Frostbite 2 engine. The game will be developed by the Burnaby branch of the company that made its fame with casual titles like Peggle and Plants vs. Zombies. "PopCap Burnaby working with Frostbite 2 on …

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