Ubisoft hunts Blue Mammoth Games for its Brawlhalla meat
Latest studio acquisition by the publisher has an esports bent
Ubisoft Odesa will focus on the Ghost Recon franchise, while Ubisoft Mumbai will collaborate to the development of triple-A titles
Latest studio acquisition by the publisher has an esports bent
Publisher growing its mobile presence by acquiring successful French developer with a lovely IP
Free update draws a blurry line between historical textbook and director’s commentary
Company has strong third quarter, with sales up 36.8% year-on-year
Siri style chat bot seeks to brings gamers closer to their Ubisoft game experiences
Istvan Tajnay will move from Ubisoft Blue Byte to take up the position of Studio Manager
Ubisoft is looking for researchers and historians to contribute to The Hieroglyphics Initative to help identify and translate the sympls using machine learning
Ubisoft CEO Yves Guillemot wants to disrupt the games industry at every turn. Financial gain is an important goal, sure, but it’s the creative freedom and experimentation that interests him more. Jem Alexander finds out how a diverse, free environment makes Ubisoft one of the most creative developers on the planet
Speaking to the news website, Vivendi COO Stephane Roussel said the company may sell its stock following the Ubisoft AGM
Shareholders express 'overwhelming' support for Ubisoft's management strategy
Talent acquisition manager, Craig Pearn, tells us all about the benefits of working at Reflections, a bit of history behind the three decade old studio and its new studio in Leamington Spa
According to French market regulator AMF, JP Morgan disclosed their stake but wrote a letter to clarify that it had no strategy for control
Saguenay will be the fourth studio in the area, opening January 31st, 2018, with the second opening at a later date in the future
Former DICE studio manager Patrich Bach to take the helm of the new Ubisoft Stockholm team
The For Honor leaves to be director of design for the Guild Wars 2 developer
Company has two new independent board members to help with tech expertise
The move, reported by Reuters, is to stop media giant Vivendi from buying overall control
Following on from our feature on getting work in audio, we've got a full interview with the lead audio designer at Ubisoft Reflections, Dorian Pareis. He tells us about his journey and what you need to get in to the audio side of the games industry
Ubisoft announced the long awaited sequel after a strong showcase, proving that patience is key
As Rainbow Six Siege’s ‘Year Two’ content continues to release, Develop talks to Ubisoft Montreal’s brand director for the game, Alexandre Remy, about the challenges the team faced on the title
Sources at Vivendi claim takeover is part of the "second phase" despite poor share performance
The French company looks to take advantage of their IPs and tailor games to the Chinese market
Berlin and Bordeaux open their doors for assisting in AAA game development
New studio ""Probably won't have much to announce in the near future as we hire, build our studio, buy a coffee machine and build Ikea furniture."
Multiplayer historical combat game, For Honor, has just been released. We speak to audio director Nicholas Duveau about how the games sounds are made
With a new kind of reality comes a new challenge in the world of games music. Sean Cleaver speaks to composer Inon Zur about his latest work on Ubisoft’s VR title, Eagle Flight
Leak from Laura K Dale, who has previously leaked accurate Nintendo Switch information