Tag Archives: virtual reality

3×2 metre play space needed for PlayStation VR

PlayStation VR will need a fairly large clear space, according to documents that have cropped up online. Videogamer reports that a PS VR document uploaded to Reddit states a required area of 3 x 1.9 metres. Users are also required to be 0.6m back from the PlayStation Camera. This seems …

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Yoshida asserts that all PS VR games will work on standard PS4s

Sony Studios boss Shuhei Yoshida has again dismissed the idea that PS4 Neo will be needed to get the best out of PlayStation VR. All the PSVR (and future) titles will be playable on (normal) PS4,” Yoshida said at ACGHK 2016 this week, as reported by PSU. We believe that …

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Valve adds VR spectator support to DOTA 2 ahead of International tournament

eSports fans will be able to watch the upcoming DOTA 2 International in virtual reality. Developer Valve has announced the DOTA VR Hub, which lets consumers put on a headset and watch live games in a ‘DOTA VR Theater’. Fans will be surrounded by heroes from the game when watching …

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Expanded Oculus motion-tracking support paves way for room-scale VR

Oculus has updated the number of motion-tracking sensors supported by the Rift virtual reality headset, ahead of the launch of its Touch motion controllers later this year. The tech now allows devs to track through up to four boxes, twice the number used in the standard room-scale VR setup for …

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OPINION: Five things we learnt about VR from E3 2016

VR expert David Ranyard continues his regular columns looking at the future of virtual reality, and analyses thereaction to the hardware from this year’s E3. So E3 is over for another year, and I have one burning question: what was the impact of virtual reality at this year’s show? It …

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