Consider voice acting from the design stage, advises RuneScape studio Jagex and audio outfit OM
Read More »AUDIO SPECIAL: Adding voices to RuneScape
Jagex and OM on how to meet the daunting task of voicing an MMO
Read More »Improve your game’s voice production workflow
Develop's Audio Special continues with advice from Side
Read More »AUDIO SPECIAL: Managing a monster
Sini Downing offers advice on handling the logistics of voice production for MMOs
Read More »Develop’s 2012 Audio Special starts today
Our eight-feature focus on the cutting edge of sound design starts today with Wave and Cubic Motion
Read More »AUDIO SPECIAL: Expressions in sound
Can great facial animation really be created via a simple extension to the VO session?
Read More »The changing role of game acting
Uncharted 3's lead actors on why actors have a new role to play in game development
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