“Given this was our first foray into virtual reality, it gives us a chance to apply lessons learned. One of the very vivid illustrations of that is that we will be moving to a very easy single-cord setup.”
Read More »Oculus Quest is in the VR driving seat – The Walking Dead: Saints & Sinners sells 10x more on all-in-one headset
The game, which launched one year ago this week, has surpassed $29m in revenue on all platforms
Read More »“We want to engage with people that are serious about VR” – What Koch’s acquisition of Vertigo Games means for the VR space
Koch Media recently acquired Vertigo Games for €50m. So just what is the Embracer Group company getting for its money and what does it say about the broader VR space?
Read More »“We’re more than a few minutes from the future of VR,” says PlayStation CEO Jim Ryan
PlayStation CEO Jim Ryan gave some hints about how Sony views the future of VR
Read More »Google ends support for Daydream VR
Google has officially put an end to its VR ambitions
Read More »Half-Life: Alyx boosts VR headsets on Steam to 2m users
The release of Half-Life: Alyx is likely responsible for a jump of roughly 50% in Steam users with a VR headset
Read More »“As optimistic developers, we thought this would be really easy” – Firesprite on adapting VR title The Persistence for the flatscreen
Firesprite is bringing its acclaimed VR-exclusive to TVs and monitors for the first time. We talk to Graeme Ankers to find out why.
Read More »Half-Life: Alyx records 43,000 concurrent users on launch day
"It's clear that the numbers are held back due to VR requirement"
Read More »Facebook acquires Sanzaru Games
"Sanzaru will continue to make amazing VR game experiences for gamers around the world"
Read More »Nicolas Doucet is PlayStation Japan’s new studio head
The announcement did not comment on the next steps of Doucet's predecessor, Allan Becker
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