New headset was launched at GDC and we got to try it out
Read More »Valve insists VR team layoffs do ‘not represent any major changes at the company’
"It’s an unfortunate part of business"
Read More »Zenimax finally settles VR lawsuit against Facebook and Oculus
Zenimax didn’t disclose the terms of the settlement but CEO Robert Altman said he was “fully satisfied with the outcome”
Read More »Oculus becomes a division of ‘Facebook Technologies’
There’s "no change or impact" on the Oculus brand or business
Read More »Google patents VR eye-tracking systems to read the emotional expressions of VR users
New patent wants to project the shape of our eyes onto on-screen avatars
Read More »‘Free isn’t cheap enough’ to make VR appeal to mainstream audiences, says Oculus founder
"No existing or imminent VR hardware is good enough to go truly mainstream"
Read More »CCP CEO: ‘It was right to stop and it was right to start’ VR projects
"I remain a long-term believer of VR"
Read More »SteamVR adds motion smoothing in beta
Feature helps to mask dropped frames, aims for a more comfortable experience
Read More »Sony London: Within 5 years, a ‘new genre of game will be born, one that will only be possible in VR’
Lead game designer Michael Hampden said we still need to work on ways to communicate what a VR experience feels like and that developers need to remember that “VR is not a one size fits all approach”
Read More »Monument Valley’s Ustwo: There’s more to mobile gaming than ‘tapping candy and opening loot boxes’
We catch up with head of studio Dan Gray, who talks about new IPs, the business models of mobile, the limitations of VR, and moving into publishing like-minded developers
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