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Wolfenstein II: The New Colossus – What’s Old is New

Wolfenstein II: The New Colossus is the latest in a twenty five year old franchise which has watched countless other FPS IPs rise and fall over the years. Jem Alexander talks to Arcade Berg, senior game designer at MachineGames to find out how shooter design is evolving

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Wolfenstein 2’s ‘Punch a Nazi’ marketing campaign is ‘a healthy avenue to vent frustration’ says Bethesda

Bethesda has opened up about its recent marketing campaign for its upcoming shooter Wolfenstein II: The New Colossus. Launched on Twitter over the weekend, the short video showed an in-game Nazi being punched in the face with the slogan, ‘If you are a Nazi, GTFO’ in huge letters either side …

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Titan announces Wolfenstein, Dishonored and Evil Within comics

A trio of Bethesda properties are getting the graphic novel treatment courtesy of Titan Comics. The Wolfenstein title will be a prequel to the upcoming Wolfenstein II: The New Colossus, which was announced at E3. It will star the game’s protagonist BJ Blazkowic, who leads the resistance against Nazi occupied …

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Watch the Bethesda’s E3 conference live at 3am UK time right here

Bethesda is holding its second E3 press conference this evening (in LA, this morning in the UK). This follows last year’s successful event, which saw the full unveiling of Fallout 4. Here are all the details: When is it?For those in Los Angeles, it takes place at a reasonable 7pm. …

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Margin Makers: Guide to Bethesda merchandise

Wolfenstein, Elder Scrolls, Fallout, Dishonored – Bethesda has produced some of the most talked-about titles in games. MCV investigates the publisher’s impressive repertoire In terms of commercial and critical success, there are few publishers that can match up to the creative output of Bethesda. Founded in 1986, the company’s perhaps …

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MachineGames ‘would love to’ make another Wolfenstein

Wolfenstein: The New Order 2 could yet become reality, should developer MachineGames get its way. Publisher ZeniMax must have been delighted with the game’s critical reception, and if the sales numbers match the review scores then MachineGames creative director Jens Matthies says his studio will be ready and waiting. We …

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