If the future of games distribution is subscription then Microsoft is so far ahead it’s genius, or terrifying, depending on where you stand
Read More »Microsoft announces Xbox Game Pass for PC and pledges to make its PC games ‘available in multiple stores’
"It’s a new experience that we are building together with the PC community"
Read More »Microsoft updates standard Xbox Dev Kit to support streaming and Project xCloud
1900+ games are currently in development for Xbox One
Read More »Microsoft patents new haptic Braille controller for players with visually impairments
"This input may be used to control a game or enter text into a chat session"
Read More »Microsoft’s disc-less Xbox One S All-Digital Edition may be officially announced later this week
Expected to ship with Minecraft, Forza Horizon 3, and Sea of Thieves pre-installed
Read More »Microsoft exec states Google Stadia won’t ‘have the content’ to rival xCloud
"It's a great time to be a gamer"
Read More »Sony, Microsoft and Nintendo’s roll-over contracts under investigation
Auto-renewed memberships are under fire, with customers asked to get in touch to share their experience
Read More »BT Sport launches new app for Apple TV, Samsung TV and Xbox
"We’re creating even more ways for our customers to watch their favourite sport in stunning high definition"
Read More »Microsoft financials confirm ‘largest gaming revenue quarter ever’
Hardware falls 19% YoY but software and services sales are up 31 per cent
Read More »Xbox: ‘We believe that we can compete on a lot of things; accessibility should not be one of them’
Program manager Evelyn Thomas looks back at the Xbox Adaptive Controller's core principles, its impact on Xbox, what the industry can do to improve accessibility and why Microsoft is keen to share what it learnt with Sony and Nintendo
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