In 2015 the electronic entertainment market reached $91 billion in terms of revenues, and is expected to reach about $107 billion in 2017, according to Newzoo data.
The PC segment constitutes as much as 37 per cent of this market, or about $34 billion. Intel estimates that the amounts spent on gaming hardware may reach a whopping $100 billion by 2018.
But is eSports and high-end gaming another sector that is popular right now, but could fall away in years to come, as tablets did over the past few years? Could the eSports bubble burst?