Ubisoft, Google Daydream VR and Atlus headline this week’s MCV

This week, we talk to Ubisoft’s Anne Blondel, who tells us why Week One sales are not as important as they were before.

Ubisoft’s game director Arnaud Ragot and brand manager Ollie Coe also speak about Steep and how it’s resurrecting the winter sports genre.

This week, we also detail everything there is to know about the MCV Awards 2017, how you can get involved and the criteria for each category.

Elsewhere, Climax’s Josh Tarrant, indie developer Mike Bithell, nDreams’ Patrick O’Luanaigh and Resolution Games’ Tommy Palm discuss what it’s like to develop for Google’s Daydream VR headset.

Meanwhile, Atlus CEO Naoto Hiraoka talks about Persona 5, the declining Japanese console market and the state of the JRPG sector in the West.

The latest digital edition can beread herefor free

The full contents of this week’s issue are below:

  • NEWS: Ubisoft: Launch sales important but not critical
  • NEWS: Black Friday is the worst thing to happen to retail
  • NEWS: PlayStation VR set to eclipse Rift and Vive sales in the UK
  • MCV AWARDS 2017: How to enter the next MCV Awards, which will take place next March
  • IN-DEPTH: Google’s Daydream VR headset has just hit the market – we speak to developers working on the platform
  • INTERVIEW: We catch up with Atlus CEO Naoto Hiraoka
  • INTERVIEW: We ask Ubisoft about resurrecting the winter sports genre with Steep
  • INTERVIEW: We catch up with Koch Media’s Hayden Saye, who tells us more about the firm’s Superindie initiative and the indie retail market
  • INDIE INTERVIEW: D-Pad’s Jo-Remi Madsen discusses Owlboy‘s nine years of developments
  • INTERNATIONAL NEWS: FIFA hackers, Ubisoft and Daytona USA headline this week’s international news
  • PLUS! MCV hires news editor, Call of Duty: Infinite Warfare tops the UK weekly charts again, Pokmon Sun & Moon merchandise range and more

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