Unreal Fest Europe 2020

Venue: TBC

Location: Prague

Dates: April 29th to May 1st 2020

Website: Unreal Fest Europe

Unreal Fest is headed to Prague for 2020, and they are currently looking for speakers to present sessions delivering practical, real-world real-world, actionable guidance, and insight into any topic that helps developers. All speakers will receive free passes to the event, as well as free accommodation.

They are particularly interested in:


  1. Efficiency, in the form of the good use or creation of tools, pipelines, testing methodologies, and/or cross-team collaboration that reduce the overall cost and stress of developing a high-quality game
  2. Highly technical detail such as low-level platform optimization, advanced graphics techniques, engineering for large environments or many actors, or resilient networking implementations
  3. Higher-level innovations in areas such as AI, physics, audio, or gameplay
  4. Boundary-pushing art and animation production
  5. Operating a live online game in UE4, including the practicalities of updating the engine, implementing a back end, or servicing players
  6. Techniques or experiences—whether in low-level technical or production terms—working on non-PC platforms: Xbox, PlayStation, Switch, Stadia, AR/VR, or mobile, including Metal and Vulkan
  7. Practical lessons learned, whether in the form of postmortems or learnings from past productions


The deadline for submissions is December 6th, 2019.

About Chris Wallace

Chris is MCV/DEVELOP's staff writer, joining the team after graduating from Cardiff University with a Master's degree in Magazine Journalism. He can regrettably be found on Twitter at @wallacec42, where he mostly explores his obsession with the Life is Strange series, for which he refuses to apologise.

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