ludonarracon

Virtual narrative gaming celebration, LudoNarraCon, returns in 2020

Fellow Traveller, the organiser of LudoNarraCon, has confirmed the digital convention will be back in spring/Q2 2020.

The convention – which celebrates “innovative narrative games, the people who make them, and the fans who love them” – has opened its call for talk and panel proposals for 2020 following its “hugely successful inaugural event” earlier this year.

“LudoNarraCon replicates many of the aspects and benefits of the consumer convention experience but through a digital format and hosted on the Steam platform,” Fellow Traveller explains. “With no fee to exhibit, no travel involved and no booth production required, LudoNarraCon provides an extremely low-cost platform for narrative game developers to reach a large global audience, no matter where the developer is based.”

In 2019, the event debuted on May 10th and featured live content from “industry influences”. Hosted on Steam, 20+ developers exhibited via livestreams shared on their store page. More than 850,000 unique visitors came to the LudoNarraCon event page whilst exhibitors saw an average of 35,000 visitors to their “booths” (store pages). According to the organisers, unreleased games that exhibited “saw typical wishlist increases of 4,000-5,000 with one game reporting close to 10,000 wishlists during the event”.

“The first of its kind, LudoNarraCon was an experiment born out of a growing need to find better, smarter ways to promote the games on our label and to find new ways to pursue our mission of pushing games forward as a storytelling medium,” said Chris Wright, managing director of Fellow Traveller. “We’re incredibly grateful to Valve for supporting our crazy idea and for the developers and panellists that came on board. The results exceeded our wildest imagination and smashed all the targets we’d set out to beat. 

“We are excited to bring LudoNarraCon back bigger and better in 2020 and encourage anyone with a cool narrative game or something to say about narrative in games to register their interest to exhibit or speak.”

Proposals can be made at http://ludonarracon.com.

About Vikki Blake

It took 15 years of civil service monotony for Vikki to crack and switch to writing about games. She has since become an experienced reporter and critic working with a number of specialist and mainstream outlets in both the UK and beyond, including Eurogamer, GamesRadar+, IGN, MTV, and Variety.

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