Volume is Mike Bithell’s ode to Metal Gear

Mike Bithell, developer of award-winning platformer Thomas Was Alone, has announced his new game – Volume.

Volume is an isometric stealth game featuring a yet unnamed protagonist who cannot kill. Instead, he must use distractions and evasion tactics to get around and steal. Over the course of the game, he will attain items like bugles, thunderclaps and veils to deploy in his stealthy exploits.

Volume bears a resemblance to Metal Gear Solid’s VR missions, and in an interview with The Guardian, Bithell concedes that Metal Gear was an influence, along with LEGO.

"The VR missions are obviously an influence. It’s just this weird abstract environment – I love that stuff When I was a kid, I wasn’t playing SNES games, so all the indie games that speak lovingly about that era, I don’t connect to them emotionally. For me, the nostalgia period is late PlayStation One – that was when I started playing games. This is my ode to Metal Gear," he said.

The game will launch with hundreds of levels, but it will also allow users to edit and create their own levels with their own rules. A co-op mode is also being considered.

Bithell will announce more details on Volume, including its story, and the name of the hero and his motivations in October. The game is set for release in late 2014, but no platforms have been announced.

Check out the debut trailer below, and gameplay footage here.

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