YoYo Games, the makers of game development engine GameMaker Studio 2, has announced a publishing division to help bring GameMaker games to an audience.
As a result, YoYo Games has created a publishing team to find the best and brightest offerings created with GameMaker. The team, lead by Outplay Entertainment veteran Chris Trewartha, doesn’t have any games to show off just yet but are currently in the process of reaching out to GameMaker developers and hope to show off a few titles in the Autumn.
“With GameMaker we have always prided ourselves on developing future game makers. We are now excited to partner with and help the incredibly talented developers in our community to take their next step into the world of publishing and ultimately commercial success”, said James Cox, general manager of YoYo Games, in a press release. “We are blessed with a very creative community, who create highly innovative games. There is a real opportunity for us to act as a conduit to success for these developers, by providing them with our commercial expertise, advanced knowledge of the GameMaker platform and the investment clout that can take them to the next level and beyond.”
Trewartha, now publishing manager of YoYo Games, added: “We want to build a portfolio of games, made with GameMaker, that really stand out from the crowd through their concept, design and mechanics. We will work with the developers to give them the support they need, enabling them to realise their full potential.”
Several critically and commercially successful games have emerged in the last few years from GameMaker: Hotline Miami, Gunpoint, Hyper Light Drifter and Heat Signature have all made a strong impact.