NaturalMotion’s tiered pricing structure has allowed Zen Studios to license NaturalMotion’s morpheme tech for an unannounced XBLA and PSN title.
Oxford-headquartered NaturalMotion offers different licensing costs for its range of development solutions, giving smaller indie studios the kind of access that a high-profile in-house team could afford.
Hungary-based Zen Studios will take up that offer to use NaturalMotion’s animation middleware, morpheme, on a game project set for digital download.
“Our tiered licensing model met Zen’s need for world-class animation on PS3 and Xbox 360, whilst accommodating the different revenue profile of non-retail content,” said NaturalMotion sales VP Andy Payne.